Key number list: https://pastebin.com/raw/dmj22Lvb Aimbot - Left mouse (Automatic) Aim flick - Alt (For pistols and snipers, also one taps with automatics) Trigger hold - Mouse 4 (Side mouse button) Bhop hold - Space Wallhack - OFF - Can lower trust factor after the latest CS:GO update Radar - F7 - Can lower trust factor after the latest CS:GO update RCS - F8 (Good to use if you feel like aim is too weak) NoFlash - OFF Exit - F10 SoundESP - F11 The skin changer's knife changer does not work on custom maps (aim_botz and others). You can change the keybinds below \./ --------------------------------- KEY SECTION FOLLOWS --------------------------------- wallhack key (toggle)(A) = -5 triggerbot key (hold)(A) = 5 radar key (toggle)(A) = -5 bunnyhop key (hold) = 32 skin changer key (apply) = -5 -- bind the same key in game to "record x;stop;" using csgo console noflash key (toggle)(A) = -5 soundESP key (toggle)(A) = 122 recoil key (toggle)(A) = 119 exit key (apply) = 121 panic key (special toggle) = -5 -- disables all features, to re-enable them, open chat or menu, press insert and then hit l->g->x within 2 seconds after pressing insert --------------------------------- GLOW WALLHACK SECTION FOLLOWS --------------------------------- only work when alive = 0 -- 1 will make wallhack show up only if you are alive show items = 1 -- 1 will highlight dropped items and thrown granades enemy glow mode = 1 -- 1 is regular hp based glow - (full hp) green -> yellow -> red (low hp) -- 2 is only active when enemy is making noise (running/shooting/jumping) hearing range = 1300 -- range at which you can hear enemy walking or jumping (used for thickness scaling) shooting range = 6000 -- range at which you can hear enemy shooting (used for thickness scaling) enemy red amount = 0 -- color for enemies that are shooting (mode 2) enemy green amount = 255 -- ^^ using RGB color model enemy blue amount = 4 -- ^^ you can Google RGB color picker enemy thickness amount = 170 -- thickness of the outline, only for mode 1 (mode 2 is distance scaled) enemy saturation amount = 255 -- how colorful the glow is, can be used to hide it on stream enemy enable fill = 0 -- 1 will make glow fill the player with color instead of outlining him enemy only visible = 0 -- 1 will only show people that are not behind an obstacle (works through smoke) ally red amount = 255 ally green amount = 255 ally blue amount = 255 ally thickness amount = 153 ally saturation amount = 100 ally enable fill = 0 ally only visible = 1 item red amount = 255 item green amount = 255 item blue amount = 0 item thickness amount = 150 item saturation amount = 255 item enable fill = 0 item only visible = 0 bomb red amount = 255 bomb green amount = 0 bomb blue amount = 0 bomb thickness amount = 255 bomb saturation amount = 255 bomb enable fill = 0 bomb only visible = 0 --------------------------------- NOFLASH SECTION FOLLOWS --------------------------------- flash amount = 100 -- how much you get flashed, range is from (no flash) 0 -> 255 (full flash) --------------------------------- RADAR SECTION FOLLOWS --------------------------------- only work when alive = 0 -- 1 will make in-game radar show people only if you are alive --------------------------------- TRIGGER SECTION FOLLOWS --------------------------------- delay = 0 -- delay before shooting in miliseconds overshoot time = 20 -- how long it will overshoot in miliseconds noscope = 1 -- 1 will make trigger shoot with AWP and Scout without being zoomed in shoot in air = 0 -- 1 will make triggerbot shooting while airborne --------------------------------- SOUND SECTION FOLLOWS --------------------------------- mode = 2 -- 1 will beep when enemy is close to you, the faster beeping the closer he is 2 will beep when enemy is near your crosshair, the faster beeping the closer to crosshair he is range = 181 -- for mode 1, values are around 100 to 2000, for mode 2, values are similar to aim aura key spam = 0 --------------------------------- RECOIL SECTION FOLLOWS --------------------------------- horizontal power = 14 -- how strong recoil control help is horizontally (no help) 0 -> 20 (full norecoil) vertical power = 14 -- how strong recoil control help is vertically (no help) 0 -> 20 (full norecoil) update time = 17 -- how often recoil control moves your mouse in miliseconds (lower is smoother but less accurate) --------------------------------- OTHERS SECTION FOLLOWS --------------------------------- silent aim mode = 2 -- only works if you have silent key set and are using silent aim 1 will make silent aim not show on your side and POV demos 2 will make silent aim flick and shoot, what you see everyone sees, great for one tapping silent load = 0 -- 1 will hide the console and run the client on background, if you don't want people to see sound notifications = 1 -- 1 will beep when you enabled or disable a feature and when you exit the hack faceit mode = 1 -- 1 will make ALL features bypass FaceIt serverside anticheat --------------------------------- AIM SECTION FOLLOWS --------------------------------- --AK-47 SECTION BELOW-- smoothing = 15 -- how much aim helps every movement (strong) 1 -> 120 (weak) update interval = 7 -- how often aim helps in miliseconds (strong) 1 -> 50 (weak) this is two-factor smoothing, with higher values you can have non sticky aim aura horizontal = 40 -- width of invisible box around player in which aim works, calculates recoil (alternative to FOV) aura vertical = 55 -- height of invisible box around player in which aim works, calculates recoil (alternative to FOV) bullet start = 0 -- at what bullet to start aiming while spraying force bone = -1 -- -1 will use dynamic bone selector based off enemy health and weapon, otherwise will use selected bone ID most used bone IDs: 8 - head, 7 - neck, 6 - chest, 4 - stomach adrenaline rush = 20 -- if your health is under this value, you will always aim at head (for clutches) visibility check = 0 -- 1 will make aim only work on visible targets (limited by distance, not very recommended) in air check = 1 -- 1 will make aim work when you are airborne aim key (hold)(A) = 1 -- key list can be found at the top of this file silent fov = 18 -- FOV value of silent aim divided by 10 (20 means 2.0 FOV) (low range) 1 -> 380 (max range) silent bone = 8 -- bone ID at which silent aim will aim, check force bone for IDs silent key (hold) = 18 -- key list can be found at the top of this file, do not use silent mode 1 unless you know what this does --M4 SECTION BELOW-- smoothing = 15 update interval = 7 aura horizontal = 40 aura vertical = 55 bullet start = 0 force bone = -1 adrenaline rush = 20 visibility check = 0 in air check = 1 aim key (hold)(A) = 1 silent fov = 18 silent bone = 8 silent key (hold) = 18 --AWP SECTION BELOW-- smoothing = 15 update interval = 7 aura horizontal = 40 aura vertical = 55 bullet start = 0 force bone = -1 adrenaline rush = 20 visibility check = 0 in air check = 1 aim key (hold)(A) = 1 silent fov = 25 silent bone = 6 silent key (hold) = 18 --DEAGLE SECTION BELOW-- smoothing = 15 update interval = 7 aura horizontal = 40 aura vertical = 55 bullet start = 0 force bone = -1 adrenaline rush = 20 visibility check = 0 in air check = 1 aim key (hold)(A) = 1 silent fov = 18 silent bone = 8 silent key (hold) = 18 --SCOUT SECTION BELOW-- smoothing = 15 update interval = 7 aura horizontal = 40 aura vertical = 55 bullet start = 0 force bone = -1 adrenaline rush = 20 visibility check = 0 in air check = 1 aim key (hold)(A) = 1 silent fov = 18 silent bone = 8 silent key (hold) = 18 --RIFLES SECTION BELOW-- smoothing = 15 update interval = 7 aura horizontal = 40 aura vertical = 55 bullet start = 0 force bone = -1 adrenaline rush = 20 visibility check = 0 in air check = 1 aim key (hold)(A) = 1 silent fov = 18 silent bone = 8 silent key (hold) = 18 --PISTOLS SECTION BELOW-- smoothing = 15 update interval = 7 aura horizontal = 40 aura vertical = 55 bullet start = 0 force bone = -1 adrenaline rush = 20 visibility check = 0 in air check = 1 aim key (hold)(A) = 1 silent fov = 18 silent bone = 8 silent key (hold) = 18 --SMGS SECTION BELOW-- smoothing = 15 update interval = 7 aura horizontal = 40 aura vertical = 55 bullet start = 0 force bone = -1 adrenaline rush = 20 visibility check = 0 in air check = 1 aim key (hold)(A) = 1 silent fov = 18 silent bone = 8 silent key (hold) = 18 --SHOTGUNS SECTION BELOW-- smoothing = 15 update interval = 7 aura horizontal = 40 aura vertical = 55 bullet start = 0 force bone = -1 adrenaline rush = 20 visibility check = 0 in air check = 1 aim key (hold)(A) = 1 silent fov = 18 silent bone = 8 silent key (hold) = 18 --HEAVY SECTION BELOW-- smoothing = 15 update interval = 7 aura horizontal = 40 aura vertical = 55 bullet start = 0 force bone = -1 adrenaline rush = 20 visibility check = 0 in air check = 1 aim key (hold)(A) = 1 silent fov = 18 silent bone = 8 silent key (hold) = 18 --------------------------------- SKIN SECTION FOLLOWS --------------------------------- auto skin changer = 0 -- 1 will make skin changer attempt to set skins automatically upon purchase, 2 does the same except it does not change your knife, 3 does the same as 1 except it is more light version (less CPU usage for low end computers) for the cost of less success chance model IDs 0 - bayonet 1 - classic 2 - flip 3 - gut 4 - karambit 5 - m9 6 - huntsman 7 - falchion 8 - bowie 9 - butterfly 10 - daggers 11 - ursus 12 - navaja 13 - stiletto 14 - talon ct knife model = 3 -- put the model IDs from above here to change the model of your knife t knife model = 4 Deagle = 12 -- put paintkit IDs from goo.gl/zJLNaW or any other skin database here to change the skin of your knife Berettas = 249 Five-Seven = 646 Glock = 38 AK-47 = 597 AUG = 455 AWP = 344 Famas = 626 G3SG1 = 628 Galil = 647 M249 = 648 M4A4 = 309 MAC-10 = 433 P90 = 636 UMP-45 = 652 XM1014 = 654 Bizon = 13 MAG-7 = 633 Negev = 483 Sawed-Off = 655 Tec-9 = 38 P2000 = 635 MP7 = 627 MP9 = 630 Nova = 634 P250 = 38 SCAR-20 = 642 SG553 = 38 SSG08 = 624 CTKnife = 409 TKnife = 12 M4A1-S = 644 USP = 653 CZ75 = 643 Revolver = 595 --------------------------------- SPECIAL SECTION FOLLOWS --------------------------------- regular csgo = 1 -- if set to 0, cheat will adjust to battle royale gamemode